About Me

Technical audio designer specializing in the games industry, adaptive to any work environment with professional expertise in multiple areas of audio.

Born and raised in Istanbul, began my audio journey in a recording studio. High school years assisted as a music producer, while learning how to play guitar and piano. After taking psychology classes at Yeditepe University, discovered my passion lied in audio through a psychoacoustics class, and moved to Vancouver to study Sound Design in Vancouver Film School. Over the years, worked on numerous projects both freelance and full-time, from mixing and producing music, to recording and foley for TV episodes, indie games and more. Multi-instrumentalist, playing a wide range of instruments that include the saxophone and the traditional oud, with knowledge of the Eastern note system, maqam.

Now been in games for nearly four years, delivering quality audio and implementation, having several games shipped, and involved in the entire audio process from pre-production to shipping. Technical expertise includes proficiency with Nuendo, Reaper and Pro Tools, along with a strong working knowledge of Unity, Unreal, C#, an understanding of C++, and expertise in implementing audio using MetaSounds, Wwise and FMOD.

Click here to check out my CV.

Get in touch

tugluden@gmail.com